package com.lh.gomoku.implement;

public class PiecesLocation {
	int x;
	int y;
	public PiecesLocation(int xx,int yy){
		x = xx;
		y = yy;
	}
	public int getX() {
		return x;
	}
	public void setX(int x) {
		this.x = x;
	}
	public int getY() {
		return y;
	}
	public void setY(int y) {
		this.y = y;
	}
	public boolean equals(PiecesLocation s){
		return ((x==s.getX())&&(y==s.getY()));
		
	}
}
